Tank Leg Development

So with the main body of the tank finished I have been able to start developing the legs. One of the first things I did was to copy and paste the legs and split it into different parts the first part is the joint.

This is the area that allows the leg to move forward and background and is a key part for the tank to move. I added a layer of armour and did it in the similar style from the rest of the tank. I made sure the top spikes were longer and at more of an angle further away from the body.

2017-04-24 (70).png

The key part of the legs that needs to developed is the thin joints that are like bones that keep the 2 largest parts together. I have cut the old part out because it had too many Polly’s and was over detailed and I have added 2 plain tubes and connected them together. I have started to add armour and will keep to the style I have been doing and a question I was asked is it not to thin for a key part of the tank to hold that much weight and I say it’s an alien tank it’s not going to make total sense.

2017-04-24 (71).png

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Author: conor3ddesign

Hi im Conor im starting this new blog to present my work and show my skills in 3D Design with the use of 3D Software. All the assets have been designed, and created my me i have used 3D Software like 3DS MAX, Maya and other programs to create each asset. I have also used 2D Software like Photoshop and After affects to create the textures and patterns on each asset.

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